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Modding Database

Up to date with Steam · checked 9s ago· Viewing build 6745 (Oct 02 2026)

ability_necro_gravestone/summonzombiesarea

modifier

class modifier_necro_summonzombies_area · defined in ability_necro_gravestone (Borrowed Decree) at m_ZombieSummonModifier

Deadworks (C#)
pawn.AddModifier("ability_necro_gravestone/summonzombiesarea");

VData

_class"modifier_necro_summonzombies_area"
m_bDebugfalse
m_SummonModifier
7 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "m_sStartSound": "Necro.Shambler.Spawn",
  "_my_subclass_name": "summon_buffs",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
  "m_sAmbientLoopingSound": "Necro.Shambler.Lp",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BonusHealthRegen",
    "MoveSpeedPercent"
  ]
}
m_SummonParticle"particles/abilities/necro/necro_shambler_spawn.vpcf"
_my_subclass_name"summonzombiesarea"
m_flSpawningInTime0.1
m_strParticleEffect""
m_SpawningInModifier
5 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "spawningin",
  "m_nEnabledStateMask": "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_COMMAND_RESTRICTED | MODIFIER_STATE_UNIT_STATUS_HEALTH_HIDDEN | MODIFIER_STATE_UNIT_STATUS_HIDDEN | MODIFIER_STATE_DO_NOT_DRAW_MODEL",
  "m_strParticleEffect": ""
}
m_SummonDecayModifier
3 keys
{
  "_class": "modifier_necro_summondecay",
  "m_bIsHidden": true,
  "_my_subclass_name": "summon_decay"
}
m_flForwardWalkDistance0
m_flZombieSpawnForwardOffset100
m_flZombieSpawnNavMeshSearchDistance300

History

  1. 6696–6745first dumped