pawn.AddModifier("ability_necro_nukemap/debuff");| _class | "modifier_base" |
| m_eDebuffType | "MODIFIER_DEBUFF_NO" |
| _my_subclass_name | "debuff" |
| m_strParticleEffect | "particles/abilities/frank/frank_jumpstart_buff.vpcf" |
| m_eHudDisplayLocation | "DISPLAY_HUD_CENTER" |
| m_sAmbientLoopingSound | "" |
| m_bReverseHudProgressBar | true |