Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 4s ago· Viewing build 6731 (Oct 01 2026), not the latest

ability_necro_nukemap/debuff

modifier

class modifier_base · defined in ability_necro_nukemap at m_DelayedEffectModifier

Deadworks (C#)
pawn.AddModifier("ability_necro_nukemap/debuff");

VData

_class"modifier_base"
m_eDebuffType"MODIFIER_DEBUFF_NO"
_my_subclass_name"debuff"
m_strParticleEffect"particles/abilities/frank/frank_jumpstart_buff.vpcf"
m_eHudDisplayLocation"DISPLAY_HUD_CENTER"
m_sAmbientLoopingSound""
m_bReverseHudProgressBartrue

History

  1. 6696–6745first dumped