ability_necro_zombiewall/buff
modifierclass modifier_base · defined in ability_necro_zombiewall (Grasping Hands) at m_BuffModifier
Deadworks (C#)
pawn.AddModifier("ability_necro_zombiewall/buff", new Dictionary<string, float> {
["BonusMoveSpeedPercent"] = 0f,
["CombatBarrier"] = 0f,
});Ability values
Read from Grasping Hands's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| _my_subclass_name | "buff" |
| m_strParticleEffect | "particles/abilities/frank/frank_jumpstart_buff.vpcf" |
| m_sAmbientLoopingSound | "" |