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Modding Database

Up to date with Steam · checked 28s ago· Viewing build 6731 (Oct 01 2026), not the latest

ability_necro_zombiewall/zombiewall

modifier

class modifier_zombiewall_ground_aura · defined in ability_necro_zombiewall (Grasping Hands) at m_GroundAuraModifier

Deadworks (C#)
pawn.AddModifier("ability_necro_zombiewall/zombiewall");

VData

_class"modifier_zombiewall_ground_aura"
m_sStartSound"Necro.Wall.Spawn"
m_GroundParticle"particles/abilities/necro/necro_wall.vpcf"
_my_subclass_name"zombiewall"
m_iAuraSearchType""
m_WallWarningEffect""
m_sAmbientLoopingSound""
m_modifierProvidedByAura
11 keys
{
  "_class": "modifier_necro_zombiewall_debuff",
  "m_bIsHidden": true,
  "m_eDebuffType": "MODIFIER_DEBUFF_NO",
  "m_sStartSound": "",
  "m_sExpiredSound": "",
  "_my_subclass_name": "debuff",
  "m_vecScriptValues": [],
  "m_bStopMovementPosZ": false,
  "m_strParticleEffect": "",
  "m_sAmbientLoopingSound": "",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": []
}
m_nAmbientLoopingSoundSource"MODIFIER_SOURCE_PARENT"

History

  1. 6696–6745first dumped