ability_priest_beartrap/immobilize
modifierclass modifier_priest_immobilize · defined in ability_priest_beartrap (Hex-Lined Snap Trap) at m_ImmobilizeModifier
Deadworks (C#)
pawn.AddModifier("ability_priest_beartrap/immobilize");VData
| _class | "modifier_priest_immobilize" |
| m_strHintText | "modifier_citadel_root" |
| m_sExpiredSound | "" |
| _my_subclass_name | "immobilize" |
| m_bStopMovementXY | false |
| m_sLocalizationName | "modifier_citadel_root" |
| m_strParticleEffect | "particles/abilities/priest/priest_snaptrap_root.vpcf" |
| m_eHudDisplayLocation | "DISPLAY_HUD_CENTER" |
| m_sAmbientLoopingSound | "Priest.Trap.Debuff.Lp" |