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Modding Database

Up to date with Steam · checked 13s ago· Viewing build 6745 (Oct 02 2026)

ability_priest_beartrap/immobilize

modifier

class modifier_priest_immobilize · defined in ability_priest_beartrap (Hex-Lined Snap Trap) at m_ImmobilizeModifier

Deadworks (C#)
pawn.AddModifier("ability_priest_beartrap/immobilize");

VData

_class"modifier_priest_immobilize"
m_strHintText"modifier_citadel_root"
m_sExpiredSound""
_my_subclass_name"immobilize"
m_bStopMovementXYfalse
m_sLocalizationName"modifier_citadel_root"
m_strParticleEffect"particles/abilities/priest/priest_snaptrap_root.vpcf"
m_eHudDisplayLocation"DISPLAY_HUD_CENTER"
m_sAmbientLoopingSound"Priest.Trap.Debuff.Lp"

History

  1. 6696–6745first dumped