Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 23s ago· Viewing build 6701 (Sep 25 2026), not the latest

ability_priest_flashbang/burnaura

modifier

class modifier_priest_flashbangburnaura · defined in ability_priest_flashbang (Consecrating Grenade) at m_EnemyDebuffModifier

Deadworks (C#)
pawn.AddModifier("ability_priest_flashbang/burnaura", new Dictionary<string, float> {
	["SlowPercent"] = 0f,
	["HealAmpReceivePenaltyPercent"] = -30f,
	["HealAmpRegenPenaltyPercent"] = -30f,
});

Ability values

Read from Consecrating Grenade's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
SlowPercentMove Speed0
HealAmpReceivePenaltyPercentHealing Reduction-30
HealAmpRegenPenaltyPercentHealing Reduction-30

VData

_class"modifier_priest_flashbangburnaura"
m_bIsHiddentrue
m_sStartSound""
m_BurnModifier
0 keys
{}
m_flAuraRadius0
m_sExpiredSound""
m_RadiusParticle"particles/abilities/priest/priest_flashbang_burnaura.vpcf"
_my_subclass_name"burnaura"
m_iAuraSearchType"CITADEL_UNIT_TARGET_ALL_ENEMY"
flFlashFadeOutTime0.1
m_nEnabledStateMask""
m_sLocalizationName""
m_strParticleEffect"particles/abilities/priest/priest_flashbang_burn.vpcf"
m_sAmbientLoopingSound""
m_strSmallIconCssClass"slowed"
m_modifierProvidedByAura
6 keys
{
  "_class": "modifier_priest_flashbangburn",
  "m_bIsHidden": true,
  "m_sStartSound": "",
  "_my_subclass_name": "burn",
  "m_strParticleEffect": "particles/abilities/priest/priest_flashbang_burn.vpcf",
  "m_sAmbientLoopingSound": "Priest.Grenade.Modifier.Lp"
}
m_strScreenParticleEffect""

History

  1. 6696–6745first dumped