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Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6701 (Sep 25 2026), not the latest

ability_priest_silencebomb/modifier_priest_smokegrenade

modifier

class modifier_smokegrenade · defined in ability_priest_silencebomb (Choking Incense) at m_SmokeGrenadeModifier

Deadworks (C#)
pawn.AddModifier("ability_priest_silencebomb/modifier_priest_smokegrenade");

VData

_class"modifier_smokegrenade"
m_bIsHiddentrue
m_nAttributes"MODIFIER_ATTRIBUTE_PERMANENT"
m_BlockerModel"models/abilities/ice_dome.vmdl"
m_SmokeParticle"particles/abilities/priest/priest_smokegrenade_particle.vpcf"
_my_subclass_name"modifier_priest_smokegrenade"
m_EnemyAuraModifier
5 keys
{
  "_class": "modifier_base_aura",
  "_my_subclass_name": "enemyaura",
  "m_iAuraSearchType": "CITADEL_UNIT_TARGET_ALL_ENEMY | CITADEL_UNIT_TARGET_TROPHY",
  "m_modifierProvidedByAura": {
    "_class": "modifier_base",
    "_my_subclass_name": "debuff",
    "m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf",
    "m_bReverseHudProgressBar": true,
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "StaminaDrain"
    ]
  },
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": []
}

History

  1. 6696–6745first dumped