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Modding Database

Up to date with Steam · checked 16s ago· Viewing build 6731 (Oct 01 2026), not the latest

ability_punkgoat_tether/tether

modifier

class modifier_punkgoat_tether · defined in ability_punkgoat_tether (Chain Gang) at m_TetheredModifier

Deadworks (C#)
pawn.AddModifier("ability_punkgoat_tether/tether");

VData

_class"modifier_punkgoat_tether"
m_bIsHiddentrue
m_eDebuffType"MODIFIER_DEBUFF_YES"
m_sStartSound"Punkgoat.Tether.Mod.Start"
m_RopeParticle"particles/abilities/punkgoat/punkgoat_tether_rope.vpcf"
m_BleedParticle"particles/abilities/punkgoat/punkgoat_tether_blood_impact.vpcf"
m_sExpiredSound"Punkgoat.Tether.Mod.Expire"
_my_subclass_name"tether"
m_strParticleEffect""
m_RopeCancelParticle"particles/abilities/punkgoat/punkgoat_tether_chain_cancel.vpcf"
m_eDrawOverheadStatus"OVERHEAD_DRAW_FOR_CASTER_ONLY"
m_eHudDisplayLocation"DISPLAY_HUD_CENTER"
m_sAmbientLoopingSound""
m_RangeIndicatorParticle""
m_strParticleStatusEffect""

History

  1. 6696–6745first dumped