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Modding Database

Up to date with Steam · checked 11s ago· Viewing build 6742 (Oct 02 2026), not the latest

ability_punkgoat_tether/unstoppable

Unstoppablemodifier

class modifier_unstoppable · defined in ability_punkgoat_tether (Chain Gang) at m_UnstoppableModifier

Deadworks (C#)
pawn.AddModifier("ability_punkgoat_tether/unstoppable");

VData

_class"modifier_unstoppable"
m_bIsHiddenfalse
m_sStartSound"Mods.Armor.TechDefender.Cast"
m_sExpiredSound"Mods.Armor.TechDefender.End"
_my_subclass_name"unstoppable"
m_bIsHiddenOverheadtrue
m_nEnabledStateMask"MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE"
m_sLocalizationName"modifier_unstoppable"
m_strHudMessageText"#modifier_unstoppable"
m_nDisabledStateMask"MODIFIER_STATE_DISARMED | MODIFIER_STATE_MUTED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SLOWED | MODIFIER_STATE_GLITCHED | MODIFIER_STATE_MELEE_DISABLED_DEBUFF | MODIFIER_STATE_DASH_DISABLED_DEBUFF"
m_eHudDisplayLocation"DISPLAY_HUD_CENTER"
m_sAmbientLoopingSound"Mods.Armor.TechDefender.Lp"
m_strSmallIconCssClass"unstoppable"
m_nStatusEffectPriority25
m_strParticleStatusEffect"particles/status_fx/status_fx_unstoppable.vpcf"

History

  1. 6696–6745first dumped