ability_punkgoat_ult/slam_firerate_slow
modifierclass modifier_base · defined in ability_punkgoat_ult (Bashdown) at m_FireRateModifier
Deadworks (C#)
pawn.AddModifier("ability_punkgoat_ult/slam_firerate_slow", new Dictionary<string, float> {
["FireRateSlow"] = 0f,
["BulletResistReduction"] = 0f,
});Ability values
Read from Bashdown's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| _my_subclass_name | "slam_firerate_slow" |
| m_eHudDisplayLocation | "DISPLAY_HUD_NONE" |
| m_eModifierDisplayLocaiton | "MODIFIER_DISPLAY_HEALTHBAR" |