ability_sleep_dagger/modifier_bullet_shred_postsleep
modifierclass modifier_base · defined in ability_sleep_dagger (Sleep Dagger) at m_SleepModifier.m_PostSleepBulletShredModifier
Deadworks (C#)
pawn.AddModifier("ability_sleep_dagger/modifier_bullet_shred_postsleep", new Dictionary<string, float> {
["BulletResistReduction"] = 0f,
});Ability values
Read from Sleep Dagger's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_bullet_shred_postsleep" |
| m_sLocalizationName | "modifier_citadel_sleep_dagger_postsleep" |
| m_strParticleEffect | "particles/modifiers/armor_suppressor.vpcf" |