ability_smoke_bomb/buff_modifier
modifierclass modifier_base · defined in ability_smoke_bomb (Smoke Bomb) at m_BuffModifier
Deadworks (C#)
pawn.AddModifier("ability_smoke_bomb/buff_modifier", new Dictionary<string, float> {
["BulletLifesteal"] = 0f,
["MovementSpeedWhileZoom"] = 0f,
["MovementSpeedWhileShoot"] = 0f,
});Ability values
Read from Smoke Bomb's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "buff_modifier" |
| m_sLocalizationName | "ability_smoke_bomb/modifier_buff" |