ability_target_practice/modifier_base
modifierclass modifier_base · defined in ability_target_practice at m_TargetPracticeEnemyModifier.m_BuildupCompleteModifier
Deadworks (C#)
pawn.AddModifier("ability_target_practice/modifier_base");VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_base" |
| m_strParticleEffect | "particles/modifiers/emp_debuff.vpcf" |