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Modding Database

Up to date with Steam · checked 13s ago· Viewing build 6745 (Oct 02 2026)

ability_trapper_spidershield/modifier_trapper_spidershield

modifier

class modifier_trapper_spidershield · defined in ability_trapper_spidershield (Pest Barrier) at m_BuffModifier

Deadworks (C#)
pawn.AddModifier("ability_trapper_spidershield/modifier_trapper_spidershield", new Dictionary<string, float> {
	["CombatBarrier"] = 200f,
});

Ability values

Read from Pest Barrier's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
CombatBarrierBarrier200

VData

_class"modifier_trapper_spidershield"
m_bIsHiddentrue
m_strHudIcon""
m_sStartSound"Trapper.A3.Shield.Mod.Start"
m_strHintText""
m_BuffParticle"particles/abilities/warden/warden_spirit_shield.vpcf"
m_PulseParticle"particles/abilities/trapper/trapper_spidershield_pulse_aoe.vpcf"
m_sExpiredSound"Trapper.A3.Shield.Mod.End"
m_RadiusParticle"particles/abilities/trapper/trapper_spidershield_buff.vpcf"
_my_subclass_name"modifier_trapper_spidershield"
m_BarrierBehavior"MODIFIER_BARRIER_BEHAVIOR_REMOVE_ON_DESTROY"
m_bIsHiddenOverheadfalse
m_sLocalizationName"modifier_warden_high_alert"
m_strHudMessageText""
m_strParticleEffect""
m_PulseDebuffModifier
4 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_trapper_spidershield_pulsedebuff",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent"
  ]
}
m_eDrawOverheadStatus"OVERHEAD_DRAW_NEVER"
m_eHudDisplayLocation"DISPLAY_HUD_LEFT"
m_sAmbientLoopingSound"Trapper.A3.Shield.Mod.Lp"
m_strSmallIconCssClass""
m_cameraSequenceCreated
2 keys
{
  "m_nPriority": 2,
  "m_vecDistanceOperations": [
    {
      "m_flSpringTarget": 200,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_flSpringStrength": 10
    },
    {
      "m_bMaintainCurrent": true,
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ]
}
m_nStatusEffectPriority100
m_bReverseHudProgressBarfalse
m_strParticleEffectConfig""
m_strParticleStatusEffect"particles/status_fx/status_fx_warden_spirit_shield.vpcf"
m_strScreenParticleEffect""
m_strParticleStatusEffectConfig""
m_strScreenParticleEffectConfig""
m_nAmbientLoopingSoundRecipients"MODIFIER_SOUND_RECIPIENT_ALWAYS"

History

  1. 6696–6745first dumped