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Modding Database

Up to date with Steam · checked 1s ago· Viewing build 6745 (Oct 02 2026)

ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_debuff

modifier

class modifier_base · defined in ability_unicorn_prismaticguard (Dazzling Trick) at m_DebuffModifier

Deadworks (C#)
pawn.AddModifier("ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_debuff");

VData

_class"modifier_base"
m_bIsHiddenfalse
m_sStartSound"Unicorn.Prismatic.Guard.Proj.Impact"
m_strHintText"modifier_citadel_silenced"
_my_subclass_name"modifier_unicorn_prismatic_guard_debuff"
m_nEnabledStateMask"MODIFIER_STATE_SILENCED"
m_sLocalizationName"modifier_citadel_silenced"
m_strParticleEffect"particles/modifiers/silenced_debuff.vpcf"
m_eHudDisplayLocation"DISPLAY_HUD_CENTER"

History

  1. 6722–6745changed
    • ~m_strHintTextCitadel_StatusEffectEMP→modifier_citadel_silenced
    • ~m_sLocalizationNameCitadel_StatusEffectEMP→modifier_citadel_silenced
  2. 6696–6701first dumped