ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_debuff
modifierclass modifier_base · defined in ability_unicorn_prismaticguard (Dazzling Trick) at m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_debuff");VData
| _class | "modifier_base" |
| m_bIsHidden | false |
| m_sStartSound | "Unicorn.Prismatic.Guard.Proj.Impact" |
| m_strHintText | "modifier_citadel_silenced" |
| _my_subclass_name | "modifier_unicorn_prismatic_guard_debuff" |
| m_nEnabledStateMask | "MODIFIER_STATE_SILENCED" |
| m_sLocalizationName | "modifier_citadel_silenced" |
| m_strParticleEffect | "particles/modifiers/silenced_debuff.vpcf" |
| m_eHudDisplayLocation | "DISPLAY_HUD_CENTER" |
History
- 6722–6745changed
- ~m_strHintText
Citadel_StatusEffectEMP→modifier_citadel_silenced - ~m_sLocalizationName
Citadel_StatusEffectEMP→modifier_citadel_silenced
- 6696–6701first dumped