ability_vampirebat_batblink/selfbuff
modifierclass modifier_base · defined in ability_vampirebat_batblink (Sanguine Retreat) at m_SelfBuffModifier
Deadworks (C#)
pawn.AddModifier("ability_vampirebat_batblink/selfbuff", new Dictionary<string, float> {
["BonusMoveSpeed"] = 0f,
});Ability values
Read from Sanguine Retreat's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| m_sExpiredSound | "VampireBat.Blink.Mod.End" |
| _my_subclass_name | "selfbuff" |
| m_strParticleEffect | "particles/abilities/vampirebat/vampirebat_blink_buff.vpcf" |
| m_sAmbientLoopingSound | "" |
| m_nStatusEffectPriority | 101 |
| m_strParticleEffectConfig | "preview" |
| m_strParticleStatusEffect | "particles/status_fx/status_fx_vampirebat_blink.vpcf" |