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Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6701 (Sep 25 2026), not the latest

ability_viper_venom/viper_venom_modifier_subclass

modifier

class modifier_viper_venom · defined in ability_viper_venom (Lethal Venom) at m_VenomModifier

Deadworks (C#)
pawn.AddModifier("ability_viper_venom/viper_venom_modifier_subclass", new Dictionary<string, float> {
	["HealAmpReceivePenaltyPercent"] = 0f,
	["HealAmpRegenPenaltyPercent"] = 0f,
});

Ability values

Read from Lethal Venom's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
HealAmpReceivePenaltyPercentHealing Reduction0
HealAmpRegenPenaltyPercentHealing Reduction0

VData

_class"modifier_viper_venom"
m_bIsBuildupfalse
m_sStartSound"Viper.Venom.Cast"
m_sExpiredSound""
_my_subclass_name"viper_venom_modifier_subclass"
m_ExplodeParticle"particles/abilities/viper/viper_venom_explode.vpcf"
m_strParticleEffect"particles/abilities/viper/viper_venom_debuff.vpcf"
m_eDrawOverheadStatus"OVERHEAD_DRAW_FOR_EVERYONE"
m_sAmbientLoopingSound"Viper.Venom.Lp"
m_strSmallIconCssClass"modifier_viper_venom"
m_bReverseHudProgressBarfalse
m_strParticleStatusEffect""
m_strScreenParticleEffect"particles/abilities/viper/viper_venom_screen_effect.vpcf"

History

  1. 6696–6745first dumped