ability_warden_crowd_control/modifier_warden_crowd_control_debuff
Alchemical Flaskmodifierclass modifier_warden_crowd_control_debuff · defined in ability_warden_crowd_control (Alchemical Flask) at m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("ability_warden_crowd_control/modifier_warden_crowd_control_debuff", new Dictionary<string, float> {
["WeaponPowerDebuff"] = -25f,
["FireRateSlow"] = 0f,
});Ability values
Read from Alchemical Flask's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_warden_crowd_control_debuff" |
| m_bIsHidden | true |
| m_sStartSound | "" |
| _my_subclass_name | "modifier_warden_crowd_control_debuff" |
| m_nEnabledStateMask | "MODIFIER_STATE_SLOWED" |
| m_sLocalizationName | "modifier_warden_crowd_control_debuff" |
| m_strParticleEffect | "particles/abilities/warden/warden_crowd_control_debuff.vpcf" |
| m_strSmallIconCssClass | "slowed" |