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Modding Database

Up to date with Steam · checked 4s ago· Viewing build 6731 (Oct 01 2026), not the latest

ability_warden_crowd_control/modifier_warden_crowd_control_debuff

Alchemical Flaskmodifier

class modifier_warden_crowd_control_debuff · defined in ability_warden_crowd_control (Alchemical Flask) at m_DebuffModifier

Deadworks (C#)
pawn.AddModifier("ability_warden_crowd_control/modifier_warden_crowd_control_debuff", new Dictionary<string, float> {
	["WeaponPowerDebuff"] = -25f,
	["FireRateSlow"] = 0f,
});

Ability values

Read from Alchemical Flask's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
WeaponPowerDebuffWeapon Damage-25
FireRateSlowFire Rate0

VData

_class"modifier_warden_crowd_control_debuff"
m_bIsHiddentrue
m_sStartSound""
_my_subclass_name"modifier_warden_crowd_control_debuff"
m_nEnabledStateMask"MODIFIER_STATE_SLOWED"
m_sLocalizationName"modifier_warden_crowd_control_debuff"
m_strParticleEffect"particles/abilities/warden/warden_crowd_control_debuff.vpcf"
m_strSmallIconCssClass"slowed"

History

  1. 6696–6745first dumped