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Modding Database

Up to date with Steam · checked 27s ago· Viewing build 6745 (Oct 02 2026)

ability_werewolf_transformation/ready

modifier

class modifier_base · defined in ability_werewolf_transformation (Lycan Curse) at m_ReadyModifier

Deadworks (C#)
pawn.AddModifier("ability_werewolf_transformation/ready");

VData

_class"modifier_base"
m_bIsHiddenfalse
m_sStartSound"Werewolf.Lycan.Curse.Ready"
_my_subclass_name"ready"
m_nEnabledStateMask"MODIFIER_STATE_WEREWOLF_READY"
m_sLocalizationName"ability_werewolf_transformation/ready"
m_strParticleEffect"particles/abilities/werewolf/werewolf_transform_ready_buff.vpcf"
m_eHudDisplayLocation"DISPLAY_HUD_CENTER"
m_sAmbientLoopingSound"Werewolf.Lycan.Curse.Ready.Warning"
m_nAmbientLoopingSoundRecipients"MODIFIER_SOUND_RECIPIENT_ALWAYS"

History

  1. 6696–6745first dumped