ability_wrecker_ultimate/modifier_wrecker_ultimate_damage_enemy
modifierclass modifier_damage_on_hit_ground · defined in ability_wrecker_ultimate (Magnetic Flux) at m_ActiveModifier.m_EnemyDamageModifier
Deadworks (C#)
pawn.AddModifier("ability_wrecker_ultimate/modifier_wrecker_ultimate_damage_enemy");VData
| _class | "modifier_damage_on_hit_ground" |
| _my_subclass_name | "modifier_wrecker_ultimate_damage_enemy" |