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Modding Database

Up to date with Steam · checked 18s ago· Viewing build 6722 (Sep 29 2026), not the latest

citadel_ability_bull_charge/modifier_charge_drag_enemy

modifier

class modifier_drag · defined in citadel_ability_bull_charge (Shoulder Charge) at m_ModifierChargeDragEnemy

Deadworks (C#)
pawn.AddModifier("citadel_ability_bull_charge/modifier_charge_drag_enemy");

VData

_class"modifier_drag"
m_bIsHiddentrue
_my_subclass_name"modifier_charge_drag_enemy"
m_flForwardOffset120
m_flVerticalOffset30
m_nEnabledStateMask"MODIFIER_STATE_ABILITY_MOVEMENT_DEBUFF"
m_sLocalizationName"modifier_charge_drag_enemy"
m_bDurationReduciblefalse
m_cameraSequenceCreated
1 key
{
  "m_vecDistanceOperations": [
    {
      "m_flSpringTarget": 225,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring"
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain",
      "m_flMaintainDuration": 3
    }
  ]
}
m_cameraSequenceRemoved
1 key
{
  "m_vecDistanceOperations": [
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain",
      "m_flMaintainDuration": 1
    }
  ]
}
m_bEndCreatedSequenceOnRemovetrue
m_bDurationReducibleByCrowdControlDiminishfalse

History

  1. 6722–6745changed
    • ~classmodifier_charge_drag_enemy→modifier_drag
    • ~_classmodifier_charge_drag_enemy→modifier_drag
    • ±m_nEnabledStateMask−MODIFIER_STATE_IGNORE_PORTALS
    • −display_nameShoulder Charge
  2. 6696–6701first dumped