citadel_ability_bull_leap/modifier_charge_drag_enemy
Shoulder Chargemodifierclass modifier_charge_drag_enemy · defined in citadel_ability_bull_leap (Seismic Impact) at m_DragModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_bull_leap/modifier_charge_drag_enemy");VData
| _class | "modifier_charge_drag_enemy" |
| m_bIsHidden | true |
| m_AG2BaseState | 1 key{
"m_strParamName": ""
} |
| m_AG2HeroState | 1 key{
"m_strParamName": ""
} |
| m_AG2BaseAction | 1 key{
"m_strParamName": ""
} |
| _my_subclass_name | "modifier_charge_drag_enemy" |
| m_flForwardOffset | 200 |
| m_flVerticalOffset | 0 |
History
- 6722–6745changed
- ~class
modifier_charge_drag_enemy→modifier_drag - ~_class
modifier_charge_drag_enemy→modifier_drag - −display_name
Shoulder Charge
- 6696–6701first dumped