citadel_ability_fissure_wall/modifier_bonus_damage_percent
modifierclass modifier_bonus_damage_percent · defined in citadel_ability_fissure_wall (Spectral Wall) at m_WallModifier.m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_fissure_wall/modifier_bonus_damage_percent");VData
| _class | "modifier_bonus_damage_percent" |
| m_bSelfish | true |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_bonus_damage_percent" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_FOR_CASTER_ONLY" |
| m_strSmallIconCssClass | "fissure_wall" |