citadel_ability_hook/modifier_citadel_hookself
modifierclass modifier_citadel_hookself · defined in citadel_ability_hook (Grapple Arm) at m_SelfModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_hook/modifier_citadel_hookself");VData
| _class | "modifier_citadel_hookself" |
| m_bIsHidden | true |
| m_AG2BaseState | 1 key{
"m_strParamName": ""
} |
| m_AG2HeroState | 1 key{
"m_strParamName": "bebop_hook_attached"
} |
| _my_subclass_name | "modifier_citadel_hookself" |
| m_nEnabledStateMask | "MODIFIER_STATE_CASTING_HOOK" |