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Modding Database

Up to date with Steam · checked 20s ago· Viewing build 6701 (Sep 25 2026), not the latest

citadel_ability_hook/modifier_citadel_hooktarget

modifier

class modifier_citadel_hooktarget · defined in citadel_ability_hook (Grapple Arm) at m_TargetModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_hook/modifier_citadel_hooktarget");

VData

_class"modifier_citadel_hooktarget"
m_LinkEffect"particles/abilities/bebop/bebop_hook_retrieve_chain.vpcf"
m_AG2BaseState
1 key
{
  "m_strParamName": ""
}
m_AG2HeroState
1 key
{
  "m_strParamName": ""
}
m_flReturnSpeed2000
m_flTossUpSpeed0
m_sExpiredSound"Bebop.Hook.RetractEnd"
_my_subclass_name"modifier_citadel_hooktarget"
m_strRetractSound""
m_flFailSafeMinTime1
m_flReturnSpeedFail100
m_flReturnStuckTime0.2
m_nEnabledStateMask""
m_strRetractSoundEnd""
m_PullSpeedScaleCurve
4 keys
{
  "m_spline": [
    {
      "x": 0,
      "y": 0,
      "m_flSlopeIncoming": 0,
      "m_flSlopeOutgoing": 0
    },
    {
      "x": 0.511043,
      "y": 0,
      "m_flSlopeIncoming": 34.469662,
      "m_flSlopeOutgoing": 34.469662
    },
    {
      "x": 0.593915,
      "y": 1,
      "m_flSlopeIncoming": 1.501651,
      "m_flSlopeOutgoing": 1.501651
    }
  ],
  "m_tangents": [
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_FREE",
      "m_nOutgoingTangent": "CURVE_TANGENT_MIRROR"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_FREE",
      "m_nOutgoingTangent": "CURVE_TANGENT_MIRROR"
    }
  ],
  "m_vDomainMaxs": [
    1,
    1
  ],
  "m_vDomainMins": [
    0,
    0
  ]
}
m_RestrictionModifier
7 keys
{
  "_class": "modifier_slow_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_slow_bases",
  "m_nEnabledStateMask": "MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_MOVEMENT_ABILITY_RESTRICTED | MODIFIER_STATE_DASH_DISABLED | MODIFIER_STATE_SLOWED",
  "m_sLocalizationName": "hook_modifier_slow",
  "m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent"
  ]
}
m_eHudDisplayLocation"DISPLAY_HUD_CENTER"
m_HookRetrieveParticle"particles/abilities/bebop/bebop_hook_retrieve.vpcf"
m_sAmbientLoopingSound"Bebop.Hook.Retracting.Lp"
m_strSmallIconCssClass"tether_proc"
m_cameraSequenceCreated
1 key
{
  "m_vecDistanceOperations": [
    {
      "m_flSpringTarget": 150,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_flSpringStrength": 5
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ]
}
m_flCloseEnoughDistance30
m_flFailSafeDurationMult2
m_strApproachingWhooshSound""
m_flReturnPositionForwardOffset100

History

  1. 6722–6745changed
    • ±m_RestrictionModifier.m_nEnabledStateMask+MODIFIER_STATE_MOVEMENT_ABILITY_ACTIVATION_RESTRICTED+MODIFIER_STATE_MOVEMENT_INPUT_DISABLED+MODIFIER_STATE_AIR_JUMPS_DISABLED−MODIFIER_STATE_MOVEMENT_ABILITY_RESTRICTED
  2. 6696–6701first dumped