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Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6745 (Oct 02 2026)

citadel_ability_hook/modifier_slow_bases

Slowedmodifier

class modifier_slow_base · defined in citadel_ability_hook (Grapple Arm) at m_TargetModifier.m_RestrictionModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_hook/modifier_slow_bases", new Dictionary<string, float> {
	["SlowPercent"] = 72f,
});

Ability values

Read from Grapple Arm's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
SlowPercentMove Speed72

VData

_class"modifier_slow_base"
m_bIsHiddentrue
_my_subclass_name"modifier_slow_bases"
m_nEnabledStateMask"MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_MOVEMENT_ABILITY_ACTIVATION_RESTRICTED | MODIFIER_STATE_MOVEMENT_INPUT_DISABLED | MODIFIER_STATE_DASH_DISABLED | MODIFIER_STATE_AIR_JUMPS_DISABLED | MODIFIER_STATE_SLOWED"
m_sLocalizationName"hook_modifier_slow"
m_strParticleEffect"particles/generic/generic_slow_debuff.vpcf"

History

  1. 6722–6745changed
    • ±m_nEnabledStateMask+MODIFIER_STATE_MOVEMENT_ABILITY_ACTIVATION_RESTRICTED+MODIFIER_STATE_MOVEMENT_INPUT_DISABLED+MODIFIER_STATE_AIR_JUMPS_DISABLED−MODIFIER_STATE_MOVEMENT_ABILITY_RESTRICTED
  2. 6696–6701first dumped