citadel_ability_hornet_leap/modifier_hornet_leap
modifierclass modifier_hornet_leap · defined in citadel_ability_hornet_leap (Flight) at m_LeapModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_hornet_leap/modifier_hornet_leap", new Dictionary<string, float> {
["WeaponRecoilReduction"] = 40f,
["BonusClipSizePercent"] = 0f,
});Ability values
Read from Flight's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_hornet_leap" |
| m_bIsHidden | true |
| m_strHintText | "modifier_hint_vertical_movement" |
| m_AG2HeroState | 1 key{
"m_strParamName": ""
} |
| m_sExpiredSound | "Ability.Hornet.Leap.Expire" |
| _my_subclass_name | "modifier_hornet_leap" |
| m_nEnabledStateMask | "MODIFIER_STATE_ABILITY_MOVEMENT | MODIFIER_STATE_JUMP_DISABLED | MODIFIER_STATE_DISABLE_AIR_SPREAD_PENALTY | MODIFIER_STATE_UNLIMITED_AIR_DASHES | MODIFIER_STATE_ZIPLINE_DISABLED" |
| m_sLocalizationName | "modifier_citadel_hornetleap" |
| m_strParticleEffect | "particles/abilities/hornet/hornet_leap_buff.vpcf" |
| m_sAmbientLoopingSound | "Ability.Hornet.Leap.Lp" |
History
- 6722–6745changed
- ~m_sExpiredSound
Ability.Hornet.Leap.Expire→Vindicta.Leap.Expire - ~m_sAmbientLoopingSound
Ability.Hornet.Leap.Lp→Vindicta.Leap.Lp
- 6696–6701first dumped