citadel_ability_hornet_snipe/modifier_low_health_glow
modifierclass modifier_low_health_glow · defined in citadel_ability_hornet_snipe (Assassinate) at m_GlowEnemyModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_hornet_snipe/modifier_low_health_glow");VData
| _class | "modifier_low_health_glow" |
| m_bIsHidden | true |
| m_eDebuffType | "MODIFIER_DEBUFF_NO" |
| m_GlowParticle | "particles/status_fx/status_fx_hornet_snipe.vpcf" |
| _my_subclass_name | "modifier_low_health_glow" |
| m_nEnabledStateMask | "MODIFIER_STATE_ASSASSINATE_LOWHEALTH_TARGET" |
| m_bCasterCountsAsAssister | false |
History
- 6722–6745changed
- −m_nEnabledStateMask
MODIFIER_STATE_ASSASSINATE_LOWHEALTH_TARGET
- 6696–6701first dumped