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Modding Database

Up to date with Steam · checked 27s ago· Viewing build 6745 (Oct 02 2026)

citadel_ability_hornet_sting/modifier_citadel_hornet_sting_debuff

modifier

class modifier_citadel_hornet_sting_debuff · defined in citadel_ability_hornet_sting (Crow Familiar) at m_DebuffModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_hornet_sting/modifier_citadel_hornet_sting_debuff", new Dictionary<string, float> {
	["BulletResistReduction"] = -6f,
	["TechArmorDamageReduction"] = -6f,
	["HealAmpReceivePenaltyPercent"] = 0f,
	["HealAmpRegenPenaltyPercent"] = 0f,
	["FireRateSlow"] = 0f,
});

Ability values

Read from Crow Familiar's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
BulletResistReductionBullet Resist-6
TechArmorDamageReduction-6
HealAmpReceivePenaltyPercentIncoming Healing0
HealAmpRegenPenaltyPercentIncoming Healing0
FireRateSlowFire Rate0

VData

_class"modifier_citadel_hornet_sting_debuff"
m_bIsHiddentrue
m_sExpiredSound"Vindicta.Crow.Debuff.End"
_my_subclass_name"modifier_citadel_hornet_sting_debuff"
m_sAmbientLoopingSound"Vindicta.Crow.Debuff.Lp"
m_strParticleStatusEffect"particles/abilities/hornet/hornet_dagger_debuff.vpcf"

History

  1. 6722–6745changed
    • ~m_sExpiredSoundHornet.Sting.Debuff.End→Vindicta.Crow.Debuff.End
    • ~m_sAmbientLoopingSoundHornet.Sting.Debuff.Lp→Vindicta.Crow.Debuff.Lp
  2. 6696–6701first dumped