citadel_ability_lash/modifier_air_control
modifierclass modifier_grapple_air_control · defined in citadel_ability_lash (Grapple) at m_AirControlModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_lash/modifier_air_control", new Dictionary<string, float> {
["AirControlPercent"] = 0f,
});Ability values
Read from Grapple's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_grapple_air_control" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_air_control" |