citadel_ability_lash_down_strike/modifier_lash_down_strike_embedded
modifierclass modifier_base · defined in citadel_ability_lash_down_strike (Ground Strike) at m_DownStrikeModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_lash_down_strike/modifier_lash_down_strike_embedded");VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| m_sStartSound | "" |
| _my_subclass_name | "modifier_lash_down_strike_embedded" |
| m_strParticleEffect | "" |
| m_sAmbientLoopingSound | "Lash.A1.Ground.Strike.Mod.Lp" |
| m_strScreenParticleEffect | "particles/abilities/lash/lash_final_strike_screen.vpcf" |