citadel_ability_lash_down_strike/modifier_slow_base
Slowedmodifierclass modifier_slow_base · defined in citadel_ability_lash_down_strike (Ground Strike) at m_ImpactModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_lash_down_strike/modifier_slow_base", new Dictionary<string, float> {
["EnemySlowPct"] = 0f,
});Ability values
Read from Ground Strike's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
| Value | English label | Ability's value |
| EnemySlowPct | Enemy Move Speed | 0 |
VData
| _class | "modifier_slow_base" |
| m_bIsHidden | true |
| m_sStartSound | "" |
| _my_subclass_name | "modifier_slow_base" |
| m_sLocalizationName | "lash_down_strike_slow_modifier" |