citadel_ability_lash_ultimate/modifier_lash_grapple_enemy_debuff
modifierclass modifier_lash_grapple_enemy_debuff · defined in citadel_ability_lash_ultimate (Death Slam) at m_GrappleEnemyModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_lash_ultimate/modifier_lash_grapple_enemy_debuff");VData
| _class | "modifier_lash_grapple_enemy_debuff" |
| m_bIsHidden | false |
| m_ImpactSound | "Lash.A4.Death.Slam.Impact" |
| m_RopeParticle | "particles/abilities/lash/lash_ultimate_throw_target_cable.vpcf" |
| m_DebuffModifier | 8 keys{
"_class": "modifier_slow_base",
"m_bIsHidden": true,
"_my_subclass_name": "slow",
"m_sLocalizationName": "citadel_ability_lash_ultimate_debuff",
"m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf",
"m_strParticleStatusEffect": "",
"m_strScreenParticleEffect": "",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"SlowPercent"
]
} |
| m_ImpactParticle | "particles/abilities/lash/final_strike_impact.vpcf" |
| m_LaunchParticle | "" |
| _my_subclass_name | "modifier_lash_grapple_enemy_debuff" |
| m_GrappleParticle | "" |
| m_nEnabledStateMask | "MODIFIER_STATE_ABILITY_MOVEMENT_DEBUFF" |
| m_sLocalizationName | "modifier_state_stunned" |
| m_bDurationReducible | false |
| m_eHudDisplayLocation | "DISPLAY_HUD_CENTER" |
| m_strSmallIconCssClass | "stunned" |
| m_cameraSequenceCreated | 1 key{
"m_vecDistanceOperations": [
{
"m_flSpringTarget": 300,
"m_bSpringToDefault": false,
"m_eCameraOperation": "k_ECameraOp_Spring",
"m_flSpringStrength": 3,
"m_flSpringMaxDuration": 0
},
{
"m_eCameraOperation": "k_ECameraOp_Maintain"
}
]
} |