citadel_ability_lash_ultimate/slow
Slowedmodifierclass modifier_slow_base · defined in citadel_ability_lash_ultimate (Death Slam) at m_GrappleEnemyModifier.m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_lash_ultimate/slow", new Dictionary<string, float> {
["SlowPercent"] = 40f,
});Ability values
Read from Death Slam's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
| Value | English label | Ability's value |
| SlowPercent | Move Speed | 40 |
VData
| _class | "modifier_slow_base" |
| m_bIsHidden | true |
| _my_subclass_name | "slow" |
| m_sLocalizationName | "citadel_ability_lash_ultimate_debuff" |
| m_strParticleEffect | "particles/generic/generic_slow_debuff.vpcf" |
| m_strParticleStatusEffect | "" |
| m_strScreenParticleEffect | "" |