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Modding Database

Up to date with Steam · checked 11s ago· Viewing build 6730 (Oct 01 2026), not the latest

citadel_ability_melee_parry/boss_victim_calm

modifier

class modifier_base · defined in citadel_ability_melee_parry (Parry) at m_ParryBossVictimCalmModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_melee_parry/boss_victim_calm");

VData

_class"modifier_base"
m_bIsHiddentrue
_my_subclass_name"boss_victim_calm"
m_nEnabledStateMask"MODIFIER_STATE_AI_FORCE_CALM"

History

  1. 6696–6745first dumped