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Modding Database

Up to date with Steam · checked 23s ago· Viewing build 6745 (Oct 02 2026)

citadel_ability_melee_parry/parry_end_visuals

modifier

class modifier_base · defined in citadel_ability_melee_parry (Parry) at m_ParryEndVisualModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_melee_parry/parry_end_visuals");

VData

_class"modifier_base"
m_bIsHiddentrue
_my_subclass_name"parry_end_visuals"
m_strParticleEffect""
m_nStatusEffectPriority0
m_strParticleStatusEffect""

History

  1. 6696–6745first dumped