citadel_ability_projectmind/modifier_citadel_projectmind
modifierclass modifier_citadel_projectmind · defined in citadel_ability_projectmind (Project Mind) at m_ProjectMindModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_projectmind/modifier_citadel_projectmind");VData
| _class | "modifier_citadel_projectmind" |
| m_bIsHidden | true |
| m_sStartSound | "Wraith.ProjectMind.Cast" |
| m_sExpiredSound | "Wraith.ProjectMind.Arrive" |
| m_ShieldModifier | 6 keys{
"_class": "modifier_wraith_project_mind_shield",
"m_bIsHidden": true,
"m_sStartSound": "Player.Barrier.Activate",
"_my_subclass_name": "modifier_wraith_project_mind_shield",
"m_strParticleEffect": "particles/abilities/wraith/wraith_projectmind_shield.vpcf",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"CombatBarrier"
]
} |
| _my_subclass_name | "modifier_citadel_projectmind" |
| m_TeleportEndParticle | "particles/abilities/wraith/wraith_project_mind_end.vpcf" |
| m_TeleportModelParticle | "particles/abilities/wraith/wraith_project_mind_trail_model.vpcf" |
| m_TeleportStartParticle | "particles/abilities/wraith/wraith_project_mind_start.vpcf" |
| m_TeleportTrailParticle | "particles/abilities/wraith/wraith_project_mind_trail.vpcf" |
| m_cameraSequenceRemoved | 1 key{
"m_vecTargetPosOperations": [
{
"m_eCameraOperation": "k_ECameraOp_Spring"
}
]
} |