citadel_ability_sticky_bomb/modifier_citadel_sticky_bomb_on_ground
modifierclass modifier_citadel_sticky_bomb_on_ground · defined in citadel_ability_sticky_bomb (Sticky Bomb) at m_BombAttachedModifier.m_OnGroundModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_sticky_bomb/modifier_citadel_sticky_bomb_on_ground");VData
| _class | "modifier_citadel_sticky_bomb_on_ground" |
| m_bIsHidden | true |
| m_BombParticle | "particles/abilities/bebop/bebop_sticky_bomb_preview_model.vpcf" |
| _my_subclass_name | "modifier_citadel_sticky_bomb_on_ground" |
| m_ExplodeParticle | "particles/abilities/bebop/bebop_sticky_bomb_explode.vpcf" |
| m_strExplodeSound | "Bebop.StickyBomb.Explode" |
| m_OnGroundModifier | 2 keys{
"_class": "modifier_base",
"_my_subclass_name": "empty"
} |
| m_strTickTockSound | "Bebop.StickyBomb.Loop" |
| m_sLocalizationName | "modifier_citadel_sticky_bomb_attached" |
| m_strHudMessageText | "" |
| m_bDurationReducible | false |
| m_BombAttachedParticle | "particles/abilities/bebop/bebop_sticky_bomb_debuff.vpcf" |
| m_StunAttachedParticle | "particles/abilities/bebop/bebop_sticky_bomb_stun_debuff.vpcf" |
| m_strTickTockFastSound | "Bebop.StickyBomb.Detonate" |
| m_BombAttachedVictimTeamParticle | "particles/abilities/bebop/bebop_sticky_bomb_victimteam_debuff.vpcf" |