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Modding Database

Up to date with Steam · checked 18s ago· Viewing build 6745 (Oct 02 2026)

citadel_ability_tengu_airlift/airdrop_bulletresist

modifier

class modifier_base · defined in citadel_ability_tengu_airlift (Air Drop) at m_BulletResistModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_tengu_airlift/airdrop_bulletresist", new Dictionary<string, float> {
	["BulletArmorReduction"] = 0f,
});

Ability values

Read from Air Drop's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
BulletArmorReductionBullet Resist0

VData

_class"modifier_base"
m_bIsHiddentrue
m_sStartSound""
_my_subclass_name"airdrop_bulletresist"
m_strParticleEffect"particles/modifiers/armor_suppressor.vpcf"
m_strSmallIconCssClass"bullet_armor_reduction"
m_bKeepMaximumDurationOnRefreshtrue
m_bDurationAffectedByEffectivenesstrue

History

  1. 6722–6745changed
    • +m_sStartSound""
  2. 6696–6701first dumped