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Modding Database

Up to date with Steam · checked 17s ago· Viewing build 6722 (Sep 29 2026), not the latest

citadel_ability_tengu_airlift/modifier_airlift_exploding_ally

modifier

class modifier_airlift_exploding_ally · defined in citadel_ability_tengu_airlift (Air Drop) at m_ExplodingAllyModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_tengu_airlift/modifier_airlift_exploding_ally");

VData

_class"modifier_airlift_exploding_ally"
m_bIsHiddentrue
m_sStartSound"Ivy.AirDrop.Bomb.Launch.Ally"
m_AG2HeroState
1 key
{
  "m_strParamName": ""
}
m_sExpiredSound"Ivy.AirDrop.Bomb.Explode.Ally"
_my_subclass_name"modifier_airlift_exploding_ally"
m_strParticleEffect"particles/abilities/tengu/tengu_airlift_ally.vpcf"
m_sAmbientLoopingSound"Ivy.AirDrop.Bomb.Proj.Ally.Lp"

History

  1. 6722–6745changed
    • ~m_sStartSound""→Ivy.AirDrop.Bomb.Launch.Ally
    • +m_sExpiredSoundIvy.AirDrop.Bomb.Explode.Ally
    • ~m_sAmbientLoopingSoundIvy.AirDrop.Projectile.Lp→Ivy.AirDrop.Bomb.Proj.Ally.Lp
  2. 6696–6701first dumped