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Modding Database

Up to date with Steam · checked 7s ago· Viewing build 6742 (Oct 02 2026), not the latest

citadel_ability_tengu_airlift/modifier_base

modifier

class modifier_base · defined in citadel_ability_tengu_airlift (Air Drop) at m_FlyingModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_tengu_airlift/modifier_base");

VData

_class"modifier_base"
m_bIsHiddentrue
m_sStartSound""
m_AG2BaseState
1 key
{
  "m_strParamName": ""
}
m_AG2HeroState
1 key
{
  "m_strParamName": ""
}
m_sExpiredSound"Ivy.AirDrop.Expire"
_my_subclass_name"modifier_base"
m_nEnabledStateMask"MODIFIER_STATE_ABILITY_MOVEMENT | MODIFIER_STATE_SPRINTING | MODIFIER_STATE_DASH_DISABLED | MODIFIER_STATE_AIR_JUMPS_DISABLED | MODIFIER_STATE_SHOOTING_DISABLED | MODIFIER_STATE_JUMP_DISABLED | MODIFIER_STATE_DUCKING_DISABLED | MODIFIER_STATE_MANTLE_DISABLED | MODIFIER_STATE_AIM_FORWARD_WITH_PITCH | MODIFIER_STATE_MELEE_DISABLED | MODIFIER_STATE_SLIDING_DISABLED | MODIFIER_STATE_HIDE_CROSSHAIR | MODIFIER_STATE_FLYING"
m_strParticleEffect"particles/abilities/tengu/tengu_airlift_flight.vpcf"
m_sAmbientLoopingSound"Ivy.AirDrop.Fly.Lp"
m_cameraSequenceCreated
1 key
{
  "m_vecDistanceOperations": [
    {
      "m_flSpringTarget": 500,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_flSpringStrength": 12
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ]
}
m_strParticleStatusEffect""

History

  1. 6722–6745changed
    • +m_sExpiredSoundIvy.AirDrop.Expire
    • ±m_nEnabledStateMask+MODIFIER_STATE_AIR_JUMPS_DISABLED+MODIFIER_STATE_FLYING
  2. 6696–6701first dumped