citadel_ability_tier3boss_aoe_wave/modifier_t3boss_wave_aura
modifierclass modifier_t3boss_wave_aura · defined in citadel_ability_tier3boss_aoe_wave (Patron) at m_AoEModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_tier3boss_aoe_wave/modifier_t3boss_wave_aura");VData
| _class | "modifier_t3boss_wave_aura" |
| m_flWaveHeight | 400 |
| _my_subclass_name | "modifier_t3boss_wave_aura" |
| m_iAuraSearchType | "CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_AmberWaveParticle | "particles/npc/shrine/shrine_shockwave.vpcf" |
| m_SapphWaveParticle | "particles/npc/shrine/shrine_mother_shockwave.vpcf" |
| m_modifierProvidedByAura | 10 keys{
"_class": "modifier_t3boss_aoe_wave_target",
"m_bIsHidden": true,
"m_CurseModifier": {
"_class": "modifier_glitch_debuff",
"m_sStartSound": "Mods.Tech.Glitch.DeBuff.Start",
"m_sExpiredSound": "Mods.Tech.Glitch.End",
"m_DebuffParticle": "particles/upgrades/upgrade_glitch_debuff.vpcf",
"_my_subclass_name": "modifier_glitch_debuff",
"m_nEnabledStateMask": "MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_MUTED | MODIFIER_STATE_GLITCHED",
"m_sLocalizationName": "modifier_glitch_debuff",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_TEAM_ONLY",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_sAmbientLoopingSound": "Mods.Tech.Glitch.DeBuff.Lp",
"m_strSmallIconCssClass": "glitched",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"SlowPercent",
"SkipFrames"
]
},
"_my_subclass_name": "modifier_t2boss_aoe_wave_target",
"m_flDebuffDuration": 3,
"m_flTossUpStrength": 400,
"m_strParticleEffect": "",
"m_flTossHorizontalMax": 1200,
"m_flTossHorizontalMin": 600,
"m_strSilenceTargetSound": ""
} |