citadel_ability_uppercut/uppercut_debuff
modifierclass modifier_base · defined in citadel_ability_uppercut (Exploding Uppercut) at m_UppercutModifier.m_ExplodeDebuffModifier
Deadworks (C#)
pawn.AddModifier("citadel_ability_uppercut/uppercut_debuff", new Dictionary<string, float> {
["BonusFireRate"] = -14f,
});Ability values
Read from Exploding Uppercut's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "uppercut_debuff" |
| m_strParticleEffect | "particles/generic/generic_slow_debuff.vpcf" |