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Modding Database

Up to date with Steam · checked 6s ago· Viewing build 6731 (Oct 01 2026), not the latest

citadel_ability_uppercut/uppercut_debuff

modifier

class modifier_base · defined in citadel_ability_uppercut (Exploding Uppercut) at m_UppercutModifier.m_ExplodeDebuffModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_uppercut/uppercut_debuff", new Dictionary<string, float> {
	["BonusFireRate"] = -14f,
});

Ability values

Read from Exploding Uppercut's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
BonusFireRateFire Rate-14

VData

_class"modifier_base"
m_bIsHiddentrue
_my_subclass_name"uppercut_debuff"
m_strParticleEffect"particles/generic/generic_slow_debuff.vpcf"

History

  1. 6696–6745first dumped