citadel_neutral_self_bomb_metal
modifierclass citadel_neutral_self_cast_bomb · declared in scripts/modifiers.vdata · inherits from citadel_neutral_self_bomb
Deadworks (C#)
pawn.AddModifier("citadel_neutral_self_bomb_metal");VData
| _base | "citadel_neutral_self_bomb" |
| _class | "citadel_neutral_self_cast_bomb" |
| _editor | 1 key{
"folder_name": "Neutral Ability"
} |
| m_flChannelTime | 0.5 |
| m_flCooldownTime | 15 |
| m_flPostCastTime | 4.5 |
| m_flCastDelayTime | 0 |
| m_SelfCastModifier | 13 keys{
"_class": "citadel_modifier_neutral_self_bomb",
"m_flDamage": 100,
"m_flRadius": 250,
"m_bIsHidden": true,
"m_RadiusParticle": "particles/npc/neutrals/neutral_barrel_creature/neutral_attack_self_explode_radius_warning_telegraph_medium.vpcf",
"_my_subclass_name": "citadel_modifier_neutral_self_bomb",
"m_ExplodeParticle": "particles/npc/neutrals/neutral_barrel_creature/neutral_attack_self_explode_detonation.vpcf",
"m_strExplodeSound": "Neutral.BarrelBomb.Metal.Explode",
"m_strTickTockSound": "Neutral.BarrelBomb.Metal.Alarm.Loop",
"m_bDurationReducible": false,
"m_BombAttachedParticle": "particles/npc/neutrals/neutral_barrel_creature/neutral_attack_self_explode_attached_medium.vpcf",
"m_strTickTockFastSound": "Neutral.BarrelBomb.Metal.Alert.Detonate",
"m_strParticleStatusEffect": "particles/npc/neutrals/neutral_barrel_creature/neutral_attack_self_explode_status_effect.vpcf"
} |
| m_flModifierDuration | 3.5 |