Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6745 (Oct 02 2026)

citadel_weapon_frank_set2/gunintrinsic

modifier

class modifier_base · defined in citadel_weapon_frank_set2 at m_AutoIntrinsicModifiers.0

Deadworks (C#)
pawn.AddModifier("citadel_weapon_frank_set2/gunintrinsic");

VData

_class"modifier_base"
m_bIsHiddentrue
_my_subclass_name"gunintrinsic"
m_nEnabledStateMask"MODIFIER_STATE_HIDE_SPINUP"

History

  1. 6696–6745first dumped