citadel_weapon_unicorn_set/modifier_hero_gravity
modifierclass modifier_hero_gravity · defined in citadel_weapon_unicorn_set at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("citadel_weapon_unicorn_set/modifier_hero_gravity", new Dictionary<string, float> {
["AirControlPercent"] = 44f,
["AirControlAccelPercent"] = 10f,
});Ability values
Read from citadel_weapon_unicorn_set's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_hero_gravity" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_hero_gravity" |
| m_flGravityChange | -25 |